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[Map]Invoker TD

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Yandols
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[Map]Invoker TD

Post by Yandols » Tue Oct 27, 2009 11:33 pm

Map Name: [rainbow]Invoker TD.[/rainbow]
Author : Yandols
Category : Tower Defense (Co-op)
Suggested Players : 8 Playerz
Latest Version: v1.08b
Latest Stable Version: v1.07b
Compatible with: 1.21 ~ 1.24

Description:
Protect the Invoker village and villagers from the evil offenders.


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Preview: Not Available

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Download:
v1.08b Download - Latest Version
v1.08 Download
v1.07b Download - Latest Stable!!
v1.07 Download
v1.05 Download
v1.02 Download
v1.0 Download

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I'm Yandols. The Founder and Head Admin of this place.
Please contact me immediately if you encounter any problems.


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Post by Nick » Sat Dec 19, 2009 10:45 am

what is the meaning of the game???
i dont get the hole thing

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Post by Yandols » Sat Dec 19, 2009 6:19 pm

StarbusterX wrote:
Sat Dec 19, 2009 2:45 am
what is the meaning of the game???
i dont get the hole thing
The objective is to protect the Invoker Village from being attacked by bad guys.
You have a total of 20 lives, each time an enemy enters the village, you lose a life.
You need to build towers to prevent the enemy from entering the village.

This map/game is playable with up to 8 players on LAN.
I'm Yandols. The Founder and Head Admin of this place.
Please contact me immediately if you encounter any problems.

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Chris Shade
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Post by Chris Shade » Sat Mar 13, 2010 5:33 am

is AI available in the game?

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Post by Yandols » Sun Mar 28, 2010 12:41 am

There is no AI for the alliance in this game.
Which means computer slots wont work.

So far i've never ever seen a TD with a working AI for the alliance though.
I'm Yandols. The Founder and Head Admin of this place.
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iSubaru
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Post by iSubaru » Sun Mar 28, 2010 3:59 am

Aaaah Tower Defense series, I like this kind of games, they make my mind flow more effectively ^_^
/meow
My love :3
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Post by Yandols » Sun Mar 28, 2010 4:19 am

When i have time, i will update the map and fix the bugs i still remember from the latest version.
Until then, to all possible players, please try and report as many bugs as you can find.
I'm Yandols. The Founder and Head Admin of this place.
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Post by Chris Shade » Mon Apr 12, 2010 3:46 am

I have seen a working TD map with working AI. Care to explain?

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Post by Yandols » Mon Apr 12, 2010 6:30 am

darkmega111 wrote:
Sun Apr 11, 2010 7:46 pm
I have seen a working TD map with working AI. Care to explain?
So far i've never ever seen a TD with a working AI for the alliance though.

I've already planned to try to make an AI for the alliance in the game.

But for now, there is big problem, the map maker program is unable to save anything at the moment, so for now no Warcraft III maps until i can find a fixed version of it.
I'm Yandols. The Founder and Head Admin of this place.
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