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Ragnarok Online 1 [Information]

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Ragnarok Online 1 [Information]

Post by Yandols » Mon Sep 07, 2009 11:11 pm

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Ragnarok Online (Korean: 라그나로크 온라인), often referred to as RO, is a massively multiplayer online role-playing game or MMORPG created by GRAVITY Co., Ltd. based on the manhwa Ragnarok by Lee Myung-jin. It was first released in South Korea on 31 August 2001 for Microsoft Windows and has since been released in many other locales around the world. Much of the game's mythos is based on Norse mythology, but its style and settings have been influenced by a wide variety of international cultures. The game has spawned an animated series, Ragnarok the Animation, and a sequel game, Ragnarok Online 2: The Gate of the World, is in development. Player characters interact in a 3D environment but are represented by 2D character sprites for front, back, side and diagonal facings.

Ragnarok Online is divided into a series of maps, each of which has its own terrain and native monsters, though many monsters are present in multiple regions. Transportation between maps requires loading the new map and monsters cannot travel from one map to another.
There are three major nations in Ragnarok Online, the first of which and where all players start is Rune Midgard. The Schwaltzvalt Republic, an industrialized neighbor to the North, was added in Episode 10[3] and Arunafeltz, a religious nation modeled after a combination of Israel and Turkey is the subject of Episode 11.[4]
A series of other, minor nations also exists, generally modeled after an ancient society in the real world, examples such as Amatsu, which is modeled after ancient Japan,[5] and Louyang, which is modeled after ancient China.[6]
Areas from Norse mythology are also included, such as Niffleheim, the land of the dead, and Valhalla, where players can become Transcendent Classes. New map content is constantly being added to game in the form of Episode updates.

Gameplay
Ragnarok Online is a massively multiplayer online role-playing game, where players can create several characters per account, but can only control one character at a time. Basic gameplay involves killing monsters wandering around the game world in order to gain experience and level up. This is referred to PvE combat. Players can accept optional quests from non-player characters for special rewards and to flesh out the game's fantasy world. An extended series of quests have to be completed for most job advancements. There is no main narrative, and players are free to explore the game world in a non-linear manner.

PvP (Net Battle)
PvP Arenas are a series of maps identical to the game's major towns but devoid of all exits and non-player characters. Access to these maps is restricted to players level 31 and above and comes in two modes: Yoyo Mode and Nightmare Mode. The primary difference between the two modes concerns the penalties for dying; Yoyo Mode has no penalty for death, while Nightmare Mode has the experience point loss of normal PvE death and the additional risk of the loss of a piece of equipment.[7]

War of Emperium
Also known as "Guild War", for two hours on any day of the week (depending on the server) an event called War of Emperium (commonly abbreviated "WoE" or "War") takes place. Guilds that have obtained the Seal of Approval skill may attempt to enter and gain control of a series of castles available in-game. On the fourth floor of each castle lies the Emperium; if a guild breaks another guild's Emperium, that guild gains control of the castle. If a guild can maintain control of a castle until the end of the War of Emperium it will retain control until the next War of Emperium and may gain a variety of benefits for victory, including access to special 'Guild Dungeons' if certain castles are controlled, which give the members of the holding guild a definite advantage in gaining experience and items.[8] During War of Emperium hours, the castle maps are set in PvP mode and behave much the same as the standard PvP maps with a few exceptions, in particular the lack of damage indicators and a large decrease to the effectiveness of magic, skills, and ranged attacks. War of Emperium is the most popular feature of the game[9] and most players participate in it at least once per week.[10]

Job System
Jobs are one of the most important aspects of Ragnarok Online, as the job a player chooses will have profound implications on his or her strengths and weaknesses, both in a party and outside of one. The job system initially consisted of 13 classes, which has expanded to a total of 44 over several updates. Each class specializes in certain skills corresponding to archetypes in an role-playing game. Additionally, some equipment are exclusive to particular classes, altering the play style of such characters.

All players start in the game's first class, the novice. Novices are, as their name implies, largely a tutorial class built for allowing new players to get the general feel of the game. Upon reaching a certain level (dependent on their desired job), players can change to one of six first classes, or choose one of the expanded classes, along with Super Novices. Upon reaching another level goal, first classes can then change into one of two second classes. Once the player reaches base level 99 and job level 50, they can elect to "rebirth" their character, and relevel as a transcendent class, which has more skills and a larger number of status points to work with, although the experience curve is much higher.

A player will change jobs multiple times over the course of playing, though the number of changes will be determined by choices made by the player.[11]

More information on the currently available jobs and their progression is transcribed here on this website.

From: http://en.wikipedia.org/wiki/Ragnarok_Online
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