Page 1 of 1

Optional Bosses Script

Posted: Tue Dec 15, 2009 7:09 am
by nopihina
This is my 3nd script that I made.
When this is the final version, I hope it will be the longest script!
All the boss here are player sprite.

Updated to 4.0

Optional Bosses Script

Posted: Tue Dec 15, 2009 11:03 pm
by Yandols
Nice and funny script.
though you should post the updated version. :)

heres some errors to point out:

Code: Select all

getitem,960,1;
should be

Code: Select all

 getitem 960,1;
you got an extra " , " after the getitem command.
I want to see Cancer Bubble Alpha soon. :D

Optional Bosses Script

Posted: Tue Dec 15, 2009 11:22 pm
by nopihina
oh there I updated it to 4.0

Optional Bosses Script

Posted: Wed Dec 16, 2009 12:26 am
by Yandols
hmm if im not mistaken i think you can shorten the code a little bit by changing

Code: Select all

if ((countitem(960) < 10)) goto Lnote;
to

Code: Select all

if (countitem(960) < 10) goto Lnote;
You could also improve their dialogs while you're at it. :D just a suggestion.

overall good script /no1

Optional Bosses Script

Posted: Wed Dec 16, 2009 12:29 am
by nopihina
at about ver 6.0 I will let them say "EM Wave Change <Insert name here> On Air!" before the monster come out :)